Link to the Past: FirstCombat Breakdown
The first combat experience of Legend of Zelda: A Link to the Past, is a deeply rich tutorialization experience for the player, which I dive into in-depth
on my blog. Here is an excerpt:
" The Knight, however, will make a second pass for the benefit of those players who still haven't left the doorway. Upon colliding with the wall, the Knight turns 90 degrees to its right, moves north one space, and then turns again to the right, putting it on the top-most row of tiles in the room. This is also within range of the attack of the player, who has a one-square reach.
Upon being attacked, entities in LttP are knocked back, away from the attack. In this instance, the room is shaped to allow this. The alcove across from Link is almost the exact length of the knockback caused by a player attack, teaching the player exactly how far they have the ability to knock around an opponent."